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» The Computational Complexity of Agent Design Problems
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AAAI
2008
13 years 10 months ago
Abduction with Bounded Treewidth: From Theoretical Tractability to Practically Efficient Computation
Abductive diagnosis is an important method to identify explanations for a given set of observations. Unfortunately, most of the algorithmic problems in this area are intractable. ...
Georg Gottlob, Reinhard Pichler, Fang Wei
IFIP
1993
Springer
13 years 11 months ago
Plant Engineering: Conceptual Modeling and Modular Design of a Computer Aided Environment
When designing a plant for continuous or semi-continuous processes, such as paper pulp or petrochemical production systems, engineers face very complex tasks, which are only in pa...
Cláudio Walter, José Palazzo M. de O...
ACMACE
2006
ACM
14 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
CIMCA
2008
IEEE
14 years 2 months ago
LGR: The New Genetic Based Scheduler for Grid Computing Systems
—The computational grid provides a promising platform for the deployment of various high-performance computing applications. In computational grid, an efficient scheduling of tas...
Leili Mohammad Khanli, Seyad Naser Razavi, Nima Ja...
AAAI
1997
13 years 9 months ago
Incremental Methods for Computing Bounds in Partially Observable Markov Decision Processes
Partially observable Markov decision processes (POMDPs) allow one to model complex dynamic decision or control problems that include both action outcome uncertainty and imperfect ...
Milos Hauskrecht