We analyze the amount of information needed to carry out model-based recognition tasks, in the context of a probabilistic data collection model, and independently of the recogniti...
We propose a probabilistic network model, called asynchronous bounded expected delay (ABE), which requires a known bound on the expected message delay. In ABE networks all asynchr...
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
Viral marketing takes advantage of networks of influence among customers to inexpensively achieve large changes in behavior. Our research seeks to put it on a firmer footing by mi...
BUILD-IT is an up-and-running system putting at work highly intuitive, videobased interaction technology to support complex planning and configuration tasks. It makes state-of-the...
Morten Fjeld, Kristina Lauche, S. Dierssen, Martin...