To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
The task of 2-D articulated human pose estimation in natural images is extremely challenging due to the high level of variation in human appearance. These variations arise from di...
This paper proposes contour-based features for articulated pose estimation. Most of recent methods are designed using tree-structured models with appearance evaluation only within...
For about ten years now, Bo K˚agstr¨om’s Group in Umea, Sweden, Jerzy Wa´sniewski’s Team at Danish Technical University in Lyngby, Denmark, and I at IBM Research in Yorktown...