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162
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SCA
2007
15 years 6 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
148
Voted
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
15 years 3 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
201
Voted
CVPR
2011
IEEE
15 years 4 days ago
Learning Effective Human Pose Estimation from Inaccurate Annotation
The task of 2-D articulated human pose estimation in natural images is extremely challenging due to the high level of variation in human appearance. These variations arise from di...
Sam Johnson, Mark Everingham
195
Voted
CVPR
2012
IEEE
13 years 6 months ago
Articulated pose estimation with parts connectivity using discriminative local oriented contours
This paper proposes contour-based features for articulated pose estimation. Most of recent methods are designed using tree-structured models with appearance evaluation only within...
Norimichi Ukita
157
Voted
PPAM
2007
Springer
15 years 9 months ago
The Relevance of New Data Structure Approaches for Dense Linear Algebra in the New Multi-Core / Many Core Environments
For about ten years now, Bo K˚agstr¨om’s Group in Umea, Sweden, Jerzy Wa´sniewski’s Team at Danish Technical University in Lyngby, Denmark, and I at IBM Research in Yorktown...
Fred G. Gustavson