Polymorphous computer-based systems are systems in which the CPU architecture “morphs” or changes shape to meet the requirements of the application. Optimized and efficient de...
Brandon Eames, Ted Bapty, Ben Abbott, Sandeep Neem...
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
Heterogeneity has been considered in scheduling, but without taking into account the temporal variation of completion times of the sub-tasks for a divisible, independent task. In ...
We describe a reputation-driven market that motivates human computation sellers (workers) to produce optimal levels of quality when quality is not immediately measurable and contr...
: Embedded Computer-based Systems are becoming highly complex and hard to implement because of the large number of concerns the designers have to address. These systems are tightly...