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118
Voted
EUROSSC
2008
Springer
15 years 4 months ago
Transforming Daily Life Objects into Tactile Interfaces
This article describes a few techniques to transform daily life objects into tactile interfaces, and presents the implementation details for three objects chosen as example: a ligh...
Alain Crevoisier, Cédric Bornand
93
Voted
CVIU
1999
104views more  CVIU 1999»
15 years 2 months ago
Interactively Matching Hand-Drawings Using Induction
In this paper we consider the task of matching patterns, as occur in hand-drawn symbols and schematic diagrams, by their parts and relationships. Of particular interest for comput...
Adrian R. Pearce, Terry Caelli
153
Voted
CVPR
2011
IEEE
14 years 10 months ago
3D Motion Reconstruction for Real-World Camera Motion
This paper addresses the problem of 3D motion reconstruction from a series of 2D projections under low reconstructibility. Reconstructibility defines the accuracy of a 3D reconst...
Yingying Zhu, Mark Cox, Simon Lucey
192
Voted
CVPR
2011
IEEE
14 years 6 months ago
A Novel Parametrization of the Perspective-Three-Point Problem for a Direct Computation of Absolute Camera Position and Orientat
The Perspective-Three-Point (P3P) problem aims at determining the position and orientation of the camera in the world reference frame from three 2D-3D point correspondences. This ...
Laurent Kneip, Davide Scaramuzza, Roland Siegwart
126
Voted
CVPR
2012
IEEE
13 years 5 months ago
A theory of multi-layer flat refractive geometry
Flat refractive geometry corresponds to a perspective camera looking through single/multiple parallel flat refractive mediums. We show that the underlying geometry of rays corres...
Amit Agrawal, Srikumar Ramalingam, Yuichi Taguchi,...