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STORYTELLING
2007
Springer
14 years 3 months ago
Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm
Abstract. During the fast evolution of automatic direction of Interactive Digital Storytelling many description of similar ideas have appeared in the academic literature. System ar...
Federico Peinado, Pablo Gervás
CCGRID
2006
IEEE
14 years 3 months ago
A Core Grid Ontology for the Semantic Grid
In this paper, we propose a Core Grid Ontology (CGO) that defines fundamental Grid-specific concepts, and the relationships between them. One of the key goals is to make this Co...
Wei Xing, Marios D. Dikaiakos, Rizos Sakellariou
CIMCA
2006
IEEE
14 years 3 months ago
Sensibility Control of Redundant Robots: Position Control by Image Trajectories
This work is dedicated to position control of redundant robots, realized with the help of the sensibility theory. The control method allows controlling the robot position followin...
G. Boiadjiev, D. Vassileva, Haruhisa Kawasaki, Tet...
HICSS
2006
IEEE
89views Biometrics» more  HICSS 2006»
14 years 3 months ago
Towards Creative Environments: Conclusions from Creative Space
In recent papers and a book [1], [2], we have investigated diverse types of knowledge creation processes based on the concept of Creative Space (a metamodel of knowledge creation ...
Andrzej P. Wierzbicki, Yoshiteru Nakamori
IAT
2006
IEEE
14 years 3 months ago
Resolution-Based Policy Search for Imperfect Information Differential Games
Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal...
Minh Nguyen-Duc, Brahim Chaib-draa