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ICDCS
2012
IEEE
11 years 10 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
ESORICS
2012
Springer
11 years 10 months ago
Dismantling iClass and iClass Elite
With more than 300 million cards sold, HID iClass is one of the most popular contactless smart cards on the market. It is widely used for access control, secure login and payment s...
Flavio D. Garcia, Gerhard de Koning Gans, Roel Ver...
ACSW
2007
13 years 9 months ago
Developing CIMA-Based Cyberinfrastructure for Remote Access to Scientific Instruments and Collaborative e-Research
An infrastructure for remote instrument access, data acquisition and data management is being developed for e-Research. The Common Instrument Middleware Architecture (CIMA) is bei...
Ian M. Atkinson, Douglas du Boulay, Clinton Chee, ...
BMCBI
2011
13 years 2 months ago
PheMaDB: A solution for storage, retrieval, and analysis of high throughput phenotype data
Background: OmniLog™ phenotype microarrays (PMs) have the capability to measure and compare the growth responses of biological samples upon exposure to hundreds of growth condit...
Wenling E. Chang, Keri Sarver, Brandon W. Higgs, T...
CCS
2009
ACM
14 years 8 months ago
Towards complete node enumeration in a peer-to-peer botnet
Modern advanced botnets may employ a decentralized peer-to-peer overlay network to bootstrap and maintain their command and control channels, making them more resilient to traditi...
Brent ByungHoon Kang, Eric Chan-Tin, Christopher P...
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