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PR
2008
170views more  PR 2008»
13 years 6 months ago
Annealing and the normalized N-cut
We describe an annealing procedure that computes the normalized N-cut of a weighted graph G. The first phase transition computes the solution of the approximate normalized 2-cut p...
Tomás Gedeon, Albert E. Parker, Collette Ca...
WSTFEUS
2003
IEEE
14 years 21 days ago
DOLPHIN: An Autonomous Indoor Positioning System in Ubiquitous Computing Environment
Determining physical location of indoor objects is one of the key issues in development of context-aware applications in ubiquitous computing environment. This is mainly because c...
Yasuhiro Fukuju, Masateru Minami, Hiroyuki Morikaw...
VW
2000
Springer
215views Virtual Reality» more  VW 2000»
13 years 11 months ago
A 3-D Biomechanical Model of the Salamander
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
Auke Jan Ijspeert
DIGITEL
2008
IEEE
14 years 1 months ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...
INFOCOM
2005
IEEE
14 years 1 months ago
Mobile-assisted localization in wireless sensor networks
Abstract— The localization problem is to determine an assignment of coordinates to nodes in a wireless ad-hoc or sensor network that is consistent with measured pairwise node dis...
Nissanka B. Priyantha, Hari Balakrishnan, Erik D. ...