Domains in which shapes of objects change rapidly and significantly are a challenge for existing representation techniques: sport is a good example of this. We present a texture-b...
This paper addresses the problem of segmenting a textured mesh into objects or object classes, consistently with user-supplied seeds. We view this task as transductive learning and...
Abstract— Imitation learning, or programming by demonstration (PbD), holds the promise of allowing robots to acquire skills from humans with domain-specific knowledge, who nonet...
Dance is the real cultural wealth of any nation and dance media is the source for learning the dance steps by the present and future generation of students. Dance videos exhibit r...
This paper introduces “Flocks of Features,” a fast tracking method for non-rigid and highly articulated objects such as hands. It combines KLT features and a learned foregroun...