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» The Dark Side of Object Learning: Learning Objects
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CHI
2006
ACM
14 years 9 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
CHI
2002
ACM
14 years 9 months ago
Kinesthetic cues aid spatial memory
We are interested in building and evaluating human computer interfaces that make information more memorable. Psychology research informs us that humans access memories through cue...
Desney S. Tan, Randy F. Pausch, Jeanine Stefanucci...
VLDB
2007
ACM
118views Database» more  VLDB 2007»
14 years 9 months ago
Eliminating Impedance Mismatch in C++
Recently, the C# and the VISUAL BASIC communities were tantalized by the advent of LINQ [18]--the Language INtegrated Query technology from Microsoft. LINQ represents a set of lan...
Joseph Gil, Keren Lenz
EDBT
2008
ACM
178views Database» more  EDBT 2008»
14 years 9 months ago
An inductive database and query language in the relational model
In the demonstration, we will present the concepts and an implementation of an inductive database ? as proposed by Imielinski and Mannila ? in the relational model. The goal is to...
Lothar Richter, Jörg Wicker, Kristina Kessler...

Publication
383views
14 years 9 months ago
Hunting Nessie -- Real-Time Abnormality Detection from Webcams
We present a data-driven, unsupervised method for unusual scene detection from static webcams. Such time-lapse data is usually captured with very low or varying framerate. This ...
Michael D. Breitenstein, Helmut Grabner, Luc Van G...