The results of a study of two computer games, that use human movement as direct input, were analysed using four existing frameworks and approaches, drawn from different disciplines...
Lian Loke, Astrid Twenebowa Larssen, Toni Robertso...
This paper introduced a human surveillance system which integrated the face understanding technologies to recognize personal identities in real time. We proposed a coarse-to-fine s...
Many cues have been proposed for contour detection or image segmentation. These include low-level image gradients to high-level information such as the identity of the objects in ...
Human interaction proofs (HIPs) have become common place on the internet due to their effectiveness in deterring automated abuse of online services intended for humans. However, th...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
Long-standing theoretical concerns about mutation accumulation within the human population can now be addressed with numerical simulation. We apply a biologically realistic forward...
John Sanford, John Baumgardner, Wes Brewer, Paul G...