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EDUTAINMENT
2006
Springer
14 years 16 days ago
Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Kyung Seob Moon, Vallipuram Muthukkumarasamy, Anne...
ESORICS
2006
Springer
14 years 16 days ago
Secure Key-Updating for Lazy Revocation
Abstract. We consider the problem of efficient key management and user revocation in cryptographic file systems that allow shared access to files. A performanceefficient solution t...
Michael Backes, Christian Cachin, Alina Oprea
EUC
2006
Springer
14 years 15 days ago
Efficent Algorithm of Energy Minimization for Heterogeneous Wireless Sensor Network
Abstract. Energy and delay are critical issues for wireless sensor networks since most sensors are equipped with non-rechargeable batteries that have limited lifetime. Due to the u...
Mei Kang Qiu, Chun Xue, Zili Shao, Qingfeng Zhuge,...
EUROPAR
2006
Springer
14 years 15 days ago
Multicost Routing over an Infinite Time Horizon in Energy and Capacity Constrained Wireless Ad-Hoc Networks
Abstract. In this work we study the dynamic one-to-one communication problem in energy- and capacity-constrained wireless ad-hoc networks. The performance of such networks is evalu...
Christos A. Papageorgiou, Panagiotis C. Kokkinos, ...
CCGRID
2001
IEEE
14 years 15 days ago
xBSP: An Efficient BSP Implementation for clan
Virtual Interface Architecture(VIA) is a light-weight protocol for protected user-level zero-copy communication. In spite of high performance of VIA, the previous MPI implementati...
Yang-Suk Kee, Soonhoi Ha