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» The Denjoy alternative for computable functions
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CVPR
2005
IEEE
16 years 8 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
257
Voted
SCVMA
2004
Springer
15 years 11 months ago
Comparison of Edge-Driven Algorithms for Model-Based Motion Estimation
3D-model-based tracking offers one possibility to explicate the manner in which spatial coherence can be exploited for the analysis of image sequences. Two seemingly different ap...
Hendrik Dahlkamp, Artur Ottlik, Hans-Hellmut Nagel
139
Voted
IJON
2000
76views more  IJON 2000»
15 years 6 months ago
Fast neural network simulations with population density methods
The complexity of neural networks of the brain makes studying these networks through computer simulation challenging. Conventional methods, where one models thousands of individua...
Duane Q. Nykamp, Daniel Tranchina
CONCURRENCY
2004
91views more  CONCURRENCY 2004»
15 years 6 months ago
Middleware for real-time distributed simulations
Distributed simulation applications often rely on middleware to provide services to support their execution over distributed computing environments. Such middleware spans many lev...
Thom McLean, Richard M. Fujimoto, J. Brad Fitzgibb...
AAAI
2010
15 years 7 months ago
Exploiting Monotonicity in Interval Constraint Propagation
We propose in this paper a new interval constraint propagation algorithm, called MOnotonic Hull Consistency (Mohc), that exploits monotonicity of functions. The propagation is sta...
Ignacio Araya, Gilles Trombettoni, Bertrand Neveu