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» The Design and Analysis of Parallel Algorithms
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SIGGRAPH
2010
ACM
15 years 9 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
PLDI
1995
ACM
15 years 8 months ago
Unifying Data and Control Transformations for Distributed Shared Memory Machines
We present a unified approach to locality optimization that employs both data and control transformations. Data transformations include changing the array layout in memory. Contr...
Michal Cierniak, Wei Li
153
Voted
BMCBI
2010
198views more  BMCBI 2010»
15 years 4 months ago
ClustalXeed: a GUI-based grid computation version for high performance and terabyte size multiple sequence alignment
Background: There is an increasing demand to assemble and align large-scale biological sequence data sets. The commonly used multiple sequence alignment programs are still limited...
Taeho Kim, Hyun Joo
155
Voted
JC
2007
160views more  JC 2007»
15 years 4 months ago
BDDC methods for discontinuous Galerkin discretization of elliptic problems
A discontinuous Galerkin (DG) discretization of Dirichlet problem for second-order elliptic equations with discontinuous coefficients in 2-D is considered. For this discretization...
Maksymilian Dryja, Juan Galvis, Marcus Sarkis
155
Voted
JCO
2010
99views more  JCO 2010»
15 years 3 months ago
Online scheduling with a buffer on related machines
Online scheduling with a buffer is a semi-online problem which is strongly related to the basic online scheduling problem. Jobs arrive one by one and are to be assigned to paralle...
György Dósa, Leah Epstein