Abstract--In this paper, we analyze the computational challenges in implementing particle filtering, especially to video sequences. Particle filtering is a technique used for filte...
Aswin C. Sankaranarayanan, Ankur Srivastava, Rama ...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
This paper presents a new distributed computing framework for Many Task Computing (MTC) applications, based on the Extensible Messaging and Presence Protocol (XMPP). A lightweight...
Lance Stout, Michael A. Murphy, Sebastien Goasguen
This paper presents a hardware architecture for face detection based system on AdaBoost algorithm using Haar features. We describe the hardware design techniques including image s...
Junguk Cho, Shahnam Mirzaei, Jason Oberg, Ryan Kas...
This paper provides four contributions to the study of optimization techniques for component-based distributed realtime and embedded (DRE) systems. First, we describe key challeng...