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DIGRA
2005
Springer
14 years 1 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
IPSN
2007
Springer
14 years 2 months ago
The regiment macroprogramming system
The development of high-level programming environments is essential if wireless sensor networks are to be accessible to nonexperts. In this paper, we present the Regiment system, ...
Ryan Newton, Greg Morrisett, Matt Welsh
MIDDLEWARE
2004
Springer
14 years 1 months ago
Architecture for resource allocation services supporting interactive remote desktop sessions in utility grids
Emerging large scale utility computing systems like Grids promise computing and storage to be provided to end users as a utility. System management services deployed in the middle...
Vanish Talwar, Bikash Agarwalla, Sujoy Basu, Raj K...
DSVIS
2008
Springer
13 years 10 months ago
A Middleware for Seamless Use of Multiple Displays
Abstract. Current multi-display environments (MDEs) can be composed of displays with different characteristics (e.g. resolution, size) located in any position and at different angl...
Satoshi Sakurai, Yuichi Itoh, Yoshifumi Kitamura, ...
MOBICOM
2012
ACM
11 years 10 months ago
FLIGHT: clock calibration using fluorescent lighting
In this paper, we propose a novel clock calibration approach called FLIGHT, which leverages the fact that the fluorescent light intensity changes with a stable period that equals...
Zhenjiang Li, Wenwei Chen, Cheng Li, Mo Li, Xiang-...