In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
: In this paper we describe the design and implementation of a system called Web Interaction Display and Monitoring (WIDAM). We have developed a web based client-server application...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Large-scale storage systems often hold data for multiple applications and users. A problem in such systems is isolating applications and users from each other to prevent their wor...
Theodore M. Wong, Richard A. Golding, Caixue Lin, ...
Designers of concurrent programs are faced with many choices of synchronization mechanisms, among which clear functional trade-offs exist. Making synchronization customizable is h...