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» The Design of Evolutionary Process Modeling Languages
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SERP
2004
13 years 9 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
DSRT
2009
IEEE
13 years 11 months ago
Statemachine Matching in BOM Based Model Composition
Base Object Model (BOM) is a component-based standard designed to support reusability and Composability. Reusability helps in reducing time and cost of the development of a simula...
Imran Mahmood, Rassul Ayani, Vladimir Vlassov, Far...
CHI
2005
ACM
14 years 8 months ago
Blind learners programming through audio
The development of programming skills is a motivating issue in computer science. Programming languages have been increasingly used to map end-users needs and mental models. The nu...
Jaime Sánchez, Fernando Aguayo
FDL
2007
IEEE
14 years 2 months ago
Time Modeling in MARTE
This article introduces the Time Model subprofile of MARTE, a new OMG UML Profile dedicated to Modeling and Analysis of Real-Time and Embedded systems. After a brief presentatio...
Robert de Simone, Charles André
IJCNLP
2004
Springer
14 years 1 months ago
Tagging Complex NEs with MaxEnt Models: Layered Structures Versus Extended Tagset
The paper discusses two policies for recognizing NEs with complex structures by maximum entropy models. One policy is to develop cascaded MaxEnt models at different levels. The ot...
Deyi Xiong, Hongkui Yu, Qun Liu