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DIGRA
2005
Springer
14 years 1 months ago
B.Sc. Computer Game Development ... Why not?
We were motivated to consider proposing/adopting a new curriculum by the decrease in student enrolments currently experienced by our computing science programs. This requirement f...
Libero Ficocelli, David Gregg
INTERACT
1997
13 years 9 months ago
Teaching User Interface Design and Programming to Computer Science majors
This paper describes an innovative approach to teaching about human-computer interaction to a large class of students in their third year of a Computer Science major. Because of t...
Judy Kay, Bob Kummerfeld
HT
2000
ACM
13 years 12 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
HICSS
2009
IEEE
134views Biometrics» more  HICSS 2009»
14 years 2 months ago
Bridging Socio-Technical Capital in an Online Learning Environment
This work is based on the premise that online learning environments can potentially help develop communities of scholars by enabling participants to discover persons and resources...
Daniel D. Suthers, Kar-Hai Chu, Samuel Joseph
SIGCSE
1992
ACM
178views Education» more  SIGCSE 1992»
13 years 11 months ago
A graphical computer simulator for systems programming courses
on through abstract instructions which approximate, but do not duplicate, the behavior of actual machines. Because they are designed for use in a variety of educational settings, C...
Mark Newsome, Cherri M. Pancake