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CVPR
2004
IEEE
14 years 9 months ago
The Multibody Trifocal Tensor: Motion Segmentation from 3 Perspective Views
We propose a geometric approach to 3-D motion segmentation from point correspondences in three perspective views. We demonstrate that after applying a polynomial embedding to the ...
René Vidal, Richard I. Hartley
ICRA
2009
IEEE
148views Robotics» more  ICRA 2009»
14 years 2 months ago
Graph-based robust shape matching for robotic application
— Shape is one of the useful information for object detection. The human visual system can often recognize objects based on the 2-D outline shape alone. In this paper, we address...
Hanbyul Joo, Yekeun Jeong, Olivier Duchenne, Seong...
BMCBI
2010
150views more  BMCBI 2010»
13 years 7 months ago
Systematic calibration of a cell signaling network model
Background: Mathematical modeling is being applied to increasingly complex biological systems and datasets; however, the process of analyzing and calibrating against experimental ...
Kyoung Ae Kim, Sabrina L. Spencer, John G. Albeck,...
SIGGRAPH
2000
ACM
13 years 11 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
GECCO
2007
Springer
192views Optimization» more  GECCO 2007»
14 years 1 months ago
SDR: a better trigger for adaptive variance scaling in normal EDAs
Recently, advances have been made in continuous, normal– distribution–based Estimation–of–Distribution Algorithms (EDAs) by scaling the variance up from the maximum–like...
Peter A. N. Bosman, Jörn Grahl, Franz Rothlau...