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» The Dimensionality of Scene Appearance
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CVPR
2007
IEEE
14 years 9 months ago
Automated Individualization of Deformable Eye Region Model and Its Application to Eye Motion Analysis
This paper proposes a method of automated individualization of eye region model. The eye region model has been proposed in past research that parameterizes both the structure and ...
Tsuyoshi Moriyama, Takeo Kanade
SI3D
2005
ACM
14 years 29 days ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
CGF
2010
106views more  CGF 2010»
13 years 7 months ago
Invisible Seams
Surface materials are commonly described by attributes stored in textures (for instance, color, normal, or displacement). Interpolation during texture lookup provides a continuous...
Nicolas Ray, Vincent Nivoliers, Sylvain Lefebvre, ...
ECCV
2002
Springer
14 years 9 months ago
Automatic Detection and Tracking of Human Motion with a View-Based Representation
Abstract. This paper proposes a solution for the automatic detection and tracking of human motion in image sequences. Due to the complexity of the human body and its motion, automa...
Ronan Fablet, Michael J. Black
CVPR
2010
IEEE
14 years 3 months ago
Beyond Active Noun Tagging: Modeling Contextual Interactions for Multi-Class Active Learning
We present an active learning framework to simultaneously learn appearance and contextual models for scene understanding tasks (multi-class classification). Existing multi-class a...
Behjat Siddiquie, Abhinav Gupta