We present a unified method for simultaneously acquiring both the location and the silhouette shape of people in outdoor scenes. The proposed algorithm integrates top-down and bot...
This paper deals with shading and AAMs. Shading is created by lighting change. It can be of two types: selfshading and external shading. The effect of self-shading can be explicit...
Numerical multilinear (tensor) algebra is a principled mathematical approach to disentangling and explicitly and parsimoniously representing the essential factors or modes of imag...
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...
Dimensionality reduction techniques seek to represent a set of images as a set of points in a low dimensional space. Here we explore a video representation that considers a video ...