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AISADM
2005
Springer
14 years 28 days ago
Evolving Agents: Communication and Cognition
Computer programming of complex systems is a time consuming effort. Results are often brittle and inflexible. Evolving, self-learning flexible multi-agent systems remain a distant ...
Leonid I. Perlovsky
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 8 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
AUTONOMICS
2008
ACM
13 years 9 months ago
Emergent engineering for the management of complex situations
Ubiquitous computing and communication environments connect systems and people in unprecedented ways, but also fundamentally challenge the mindset of traditional systems engineeri...
René Doursat, Mihaela Ulieru
GECCO
2000
Springer
142views Optimization» more  GECCO 2000»
13 years 11 months ago
Controlling Effective Introns for Multi-Agent Learning by Genetic Programming
This paper presents the emergence of the cooperative behavior for multiple agents by means of Genetic Programming (GP). For the purpose of evolving the effective cooperative behav...
Hitoshi Iba, Makoto Terao
EUSFLAT
2003
165views Fuzzy Logic» more  EUSFLAT 2003»
13 years 8 months ago
Genetic fuzzy systems to evolve coordination strategies in competitive distributed systems
This paper suggests an evolutionary approach to design coordination strategies, a key issue in distributed intelligent systems. We focus on competitive strategies in the form of f...
Igor Walter, Fernando A. C. Gomide