In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Motion and interaction with the environment are fundamentally
intertwined. Few people-tracking algorithms exploit
such interactions, and those that do assume that surface
geomet...
Abstract. This paper explores the problem of tracking information flow in dynamic tree structures. Motivated by the problem of manipulating the Document Object Model (DOM) trees by...
In this paper, we introduce K-Menu, a keyword-based dynamic menu interface. When a user enters a keyword, a menu with items related to the keyword is constructed dynamically and p...
— This paper introduces a novel algorithm for haptic interaction with an adaptive simulation of articulated-body dynamics. Our algorithm has a multi-threaded structure, which all...