In recent years, there has been considerable interest in the use of planning techniques in new media and computer games. Many traditional planning notions no longer apply in the c...
Julie Porteous, Jonathan Teutenberg, David Pizzi, ...
The convergence of smart field devices and business services stands to profoundly change the way we interact with our environment. This is especially true in the home context. In ...
Johann Bourcier, Antonin Chazalet, Mikael Desertot...
Recently, several two-dimensional spiking neuron models have been introduced, with the aim of reproducing the diversity of electrophysiological features displayed by real neurons w...
We present a novel method of dynamic C-D gain adaptation that improves target acquisition for users with motor impairments. Our method, called the Angle Mouse, adjusts the mouse C...
Jacob O. Wobbrock, James Fogarty, Shih-Yen (Sean) ...
Massively Multiplayer Online Games (MMOGs) routinely attract millions of players but little empirical data is available to assess their players' social experiences. In this p...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...