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CEC
2010
IEEE
12 years 11 months ago
Co-evolutionary search path planning under constrained information-sharing for a cooperative unmanned aerial vehicle team
—Mobile cooperative sensor networks are increasingly used for surveillance and reconnaissance tasks to support domain picture compilation. However, efficient distributed informat...
Jean Berger, Jens Happe
ECML
2003
Springer
14 years 26 days ago
Self-evaluated Learning Agent in Multiple State Games
Abstract. Most of multi-agent reinforcement learning algorithms aim to converge to a Nash equilibrium, but a Nash equilibrium does not necessarily mean a desirable result. On the o...
Koichi Moriyama, Masayuki Numao
ANOR
2005
80views more  ANOR 2005»
13 years 7 months ago
Entropic Penalties in Finite Games
The main objects here are finite-strategy games in which entropic terms are subtracted from the payoffs. After such subtraction each Nash equilibrium solves an explicit, unconstra...
Sjur Didrik Flåm, E. Cavazzuti
ATAL
2009
Springer
14 years 2 months ago
Effective tag mechanisms for evolving cooperation
Certain observable features (tags), shared by a group of similar agents, can be used to signal intentions and can be effectively used to infer unobservable properties. Such infere...
Matthew Matlock, Sandip Sen
AAMAS
2007
Springer
13 years 7 months ago
A framework for meta-level control in multi-agent systems
Sophisticated agents operating in open environments must make decisions that efficiently trade off the use of their limited resources between dynamic deliberative actions and dom...
Anita Raja, Victor R. Lesser