Many real world surfaces exhibit translucent appearance due to subsurface scattering. Although various methods exists to measure, edit and render subsurface scattering effects, no...
Rewriting is a computational paradigm that specifies the actions, but not the control. We introduce a hierarchical structure repreat a high level of abstraction, a form of control....
This paper documents the use of a massively parallel computer, specifically the Connection Machine CM-5, to solve the Boltzmann equation to model one-dimensional shock wave struct...
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
We present a new approachto interactive modeling of freeform surfaces. Instead of a fixed mesh of control points, the model presented to the user is that of an infinitely malleabl...