We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently pro...
Krishnendu Chatterjee, Thomas A. Henzinger, Vinaya...
In this paper we consider the problem of determining traffic matrices for end-to-end demands in an IP/MPLS network that supports multiple quality of service (QoS) classes. More pr...
In computational social choice, one important problem is to take the votes of a subelectorate (subset of the voters), and summarize them using a small number of bits. This needs t...
Abstract. In this chapter, we present a new interactive procedure for multiobjective optimization, which is based on the use of a set of value functions as a preference model built...
This paper presents our experiments on TRECVID workshop 2008. This year we participated in two challenging tasks, rushes video summarisation and video copy detection tasks. We stu...