The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
We present a methodology to automatically construct robust signatures whose accuracy is based on formal reasoning so it can be systematically evaluated. Our methodology is based o...
To understand the performance of modern Java systems one must observe execution in the context of specific architectures. It is also important that we make these observations usi...
J. Eliot B. Moss, Charles C. Weems, Timothy Richar...
In reverse engineering, parsing may be partially done to extract lightweight source models. Parsing code containing preprocessing directives, syntactical errors and embedded langu...
We analyze the concept of focus in speech and the relationship between focus and speech acts for prosodic generation. We determine how the speaker's utterances are influenced...