Hex, the classic board game invented by Piet Hein in 1942 and independently by John Nash in 1948, has been a domain of artificial intelligence research since Claude Shannon's ...
Broderick Arneson, Ryan B. Hayward, Philip Henders...
The interest in a further pruning of the set of frequent patterns that can be drawn from real-life datasets is growing up. In fact, it is a quite survival reflex towards providing...
Tarek Hamrouni, Islem Denden, Sadok Ben Yahia, Eng...
This paper combines the idea of a hierarchical distributed genetic algorithm with different interagent partnering strategies. Cascading clusters of sub-populations are built from ...
Rule induction from examples is a machine learning technique that finds rules of the form condition → class, where condition and class are logic expressions of the form variable...
—In some applications, the probability of error of a given classifier is too high for its practical application, but we are allowed to gather more independent test samples from ...