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» The Ethics of Computer Game Design
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AAAI
1994
13 years 11 months ago
CHATTERBOTS, TINYMUDS, and the Turing Test: Entering the Loebner Prize Competition
The Turing Test was proposed by Alan Turing in 1950; he called it the Imitation Game. In 1991 Hu Loebner prize competition, offering a f h Loebner started the 100,000 prize to the...
Michael L. Mauldin
HRI
2009
ACM
14 years 4 months ago
I am my robot: the impact of robot-building and robot form on operators
As robots become more pervasive, operators will develop richer relationships with them. In a 2 (robot form: humanoid vs. car) x 2 (assembler: self vs. other) between-participants ...
Victoria Groom, Leila Takayama, Paloma Ochi, Cliff...
GECCO
2009
Springer
193views Optimization» more  GECCO 2009»
14 years 2 months ago
Optimization of dynamic memory managers for embedded systems using grammatical evolution
New portable consumer embedded devices must execute multimedia applications (e.g., 3D games, video players and signal processing software, etc.) that demand extensive memory acces...
José L. Risco-Martín, David Atienza,...
WWW
2009
ACM
14 years 10 months ago
Collective privacy management in social networks
Social Networking is one of the major technological phenomena of the Web 2.0, with hundreds of millions of people participating. Social networks enable a form of self expression f...
Anna Cinzia Squicciarini, Mohamed Shehab, Federica...
CHINZ
2007
ACM
14 years 1 months ago
Evaluation of spatial abilities through tabletop AR
Research has been done into improving the means by which we organise and manage information. The usefulness of 2D versus 3D interfaces and environments has also been debated and e...
Moffat Mathews, Madan Challa, Cheng-Tse Chu, Gu Ji...