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» The Ethics of Computer Game Design
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C5
2004
IEEE
14 years 1 months ago
Scratch: A Sneak Preview
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R...
MOBISYS
2009
ACM
14 years 10 months ago
xShare: supporting impromptu sharing of mobile phones
Loaded with personal data, e.g. photos, contacts, and call history, mobile phones are truly personal devices. Yet it is often necessary or desirable to share our phones with other...
Yunxin Liu, Ahmad Rahmati, Yuanhe Huang, Hyukjae J...
PLDI
2005
ACM
14 years 3 months ago
Programming ad-hoc networks of mobile and resource-constrained devices
Ad-hoc networks of mobile devices such as smart phones and PDAs represent a new and exciting distributed system architecture. Building distributed applications on such an architec...
Yang Ni, Ulrich Kremer, Adrian Stere, Liviu Iftode
ATAL
2005
Springer
14 years 3 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
CODES
2008
IEEE
13 years 11 months ago
Performance debugging of Esterel specifications
Synchronous languages like Esterel have been widely adopted for designing reactive systems in safety-critical domains such as avionics. Specifications written in Esterel are based...
Lei Ju, Bach Khoa Huynh, Abhik Roychoudhury, Samar...