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» The Ethics of Computer Game Design
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Book
512views
15 years 7 months ago
Algorithmic Game Theory
Classic book on Algorithmic aspects of Game theory and mechanism design
Noam Nisan (Editor), Tim Roughgarden (Editor), Eva...
MMS
2010
13 years 7 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
CHI
2011
ACM
13 years 6 days ago
Web workers unite! addressing challenges of online laborers
The ongoing rise of human computation as a means of solving computational problems has created an environment where human workers are often regarded as nameless, faceless computat...
Benjamin B. Bederson, Alexander J. Quinn
ACMACE
2005
ACM
14 years 2 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
ACMACE
2008
ACM
13 years 10 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång