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» The Ethics of Computer Game Design
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ACMACE
2005
ACM
13 years 10 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
ICCHP
2004
Springer
14 years 2 months ago
Investigations to Develop a Fully Adjustable Intelligent Toilet for Supporting Old People and Persons with Disabilities - The Fr
Abstract. The FRR (Friendly Rest Room) project creates and evaluates prototypes of a more user friendly intelligent toilet for old persons and for persons with disabilities. Additi...
Paul Panek, Georg Edelmayer, Charlotte Magnusson, ...

Publication
640views
15 years 7 months ago
Foundations of Mechanism Design: A Tutorial - Part 1: Key Concepts and Classical Results
Foundations of Mechanism Design: A Tutorial - Part 1: Key Concepts and Classical Results
Dinesh Garg, Y Narahari, Sujit Gujar
ACMACE
2008
ACM
13 years 10 months ago
Motion controlled mobile 3D multiplayer gaming
Due to limitations in the user interface one of the oft cited most desirable features for mobile games is that they can be played using a single button. However, games using this ...
Fadi Chehimi, Paul Coulton
SIGIR
2009
ACM
14 years 1 months ago
Page hunt: improving search engines using human computation games
There has been a lot of work on evaluating and improving the relevance of web search engines. In this paper, we suggest using human computation games to elicit data from players t...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...