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» The Ethics of Computer Game Design
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ICSE
2010
IEEE-ACM
13 years 6 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
ITS
1992
Springer
124views Multimedia» more  ITS 1992»
14 years 23 days ago
Knowledge Base Compilation and the Language Design Game
: The ProgramCritic is a system designed to analyze and critique students' computer programs. After analyzing a program, the ProgramCritic provides the student with a list of ...
Warren Sack

Book
301views
15 years 6 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
MHCI
2009
Springer
14 years 3 months ago
Poker surface: combining a multi-touch table and mobile phones in interactive card games
In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multitouch tabletop interactions. Conceptually based on in...
Alireza Sahami Shirazi, Tanja Döring, Pouyan ...