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» The Ethics of Computer Game Design
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Lab
1058views
14 years 5 months ago
UP Electrical and Electronics Engineering Institute
The Institute's mission is to produce excellent, innovative and nationalistic engineers and to advance the field of electrical and electronics engineering. The undergr...
ACMDIS
2008
ACM
13 years 10 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
BIRTHDAY
2010
Springer
13 years 6 months ago
Designing Benchmarks for P2P Systems
In this paper we discuss requirements for peer-to-peer (P2P) benchmarking, and we present two exemplary approaches to benchmarks for Distributed Hashtables (DHT) and P2P gaming ove...
Max Lehn, Tonio Triebel, Christian Gross, Dominik ...
CCGRID
2010
IEEE
13 years 10 months ago
The Effects of Untruthful Bids on User Utilities and Stability in Computing Markets
Markets of computing resources typically consist of a cluster (or a multi-cluster) and jobs that arrive over time and request computing resources in exchange for payment. In this p...
Sergei Shudler, Lior Amar, Amnon Barak, Ahuva Mu'a...
ALMOB
2006
110views more  ALMOB 2006»
13 years 8 months ago
Computing distribution of scale independent motifs in biological sequences
The use of Chaos Game Representation (CGR) or its generalization, Universal Sequence Maps (USM), to describe the distribution of biological sequences has been found objectionable ...
Jonas S. Almeida, Susana Vinga