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» The Ethics of Computer Game Design
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DIGRA
2005
Springer
14 years 2 months ago
Build It to Understand It: Ludology Meets Narratology in Game Design Space
Building experimental games offers an alternative methodology for researching and understanding games, beyond what can be understood by playing and studying existing games alone. ...
Michael Mateas, Andrew Stern
AAAI
2012
11 years 11 months ago
Computing Game-Theoretic Solutions and Applications to Security
The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorith...
Vincent Conitzer
CHI
2008
ACM
14 years 9 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
CIE
2007
Springer
13 years 8 months ago
Pervasive game flow: understanding player enjoyment in pervasive gaming
Player enjoyment is perhaps the most important issue in successful game design, but is previously not addressed in the area of Pervasive games. Departing from the GameFlow model of...
Kalle Jegers
ACSAC
2003
IEEE
14 years 1 months ago
Security Design in Online Games
The emergence of online games has fundamentally changed security requirements for computer games, which previously were largely concerned with copy protection. In this paper, we e...
Jeff Jianxin Yan