Sciweavers

112 search results - page 22 / 23
» The Evolution of a Robot Soccer Team
Sort
View
GECCO
2008
Springer
161views Optimization» more  GECCO 2008»
13 years 8 months ago
Neuro-evolution for a gathering and collective construction task
In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...
D. W. F. van Krevelen, Geoff S. Nitschke
AIA
2006
13 years 8 months ago
Synthesizing Diagnostic Explanations from Monitoring Data in Multi-Robot Systems
The paper discusses the issues concerning monitoring and diagnosis of a multi-robot system involving a team of mobile robots providing services in an environment which is partiall...
Roberto Micalizio, Pietro Torasso, Gianluca Torta
ROBOCUP
1999
Springer
113views Robotics» more  ROBOCUP 1999»
13 years 11 months ago
11Monkeys Description
The major purpose of our research is to study cooperative planning for multi-agent system in time-critical environment. The RoboCup simulator league is the most interesting target ...
Shuhei Kinoshita, Yoshikazu Yamamoto
ATAL
2006
Springer
13 years 11 months ago
Teaching new teammates
Knowledge transfer between expert and novice agents is a challenging problem given that the knowledge representation and learning algorithms used by the novice learner can be fund...
Doran Chakraborty, Sandip Sen
AIIDE
2006
13 years 8 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...