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» The Fabrication of Reality
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ISMAR
2006
IEEE
14 years 1 months ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith
HAPTICS
2006
IEEE
14 years 1 months ago
Discrimination of Real and Virtual High-Definition Textured Surfaces
Research on haptic texture perception requires the availability of textured surfaces with high precision and fine resolution. Given the exquisite sensitivity of the human fingers ...
Hong Z. Tan, Bernard D. Adelstein, Ryan Traylor, M...
ISCA
1999
IEEE
96views Hardware» more  ISCA 1999»
13 years 11 months ago
PipeRench: A Coprocessor for Streaming multimedia Acceleration
Future computing workloads will emphasize an architecture's ability to perform relatively simple calculations on massive quantities of mixed-width data. This paper describes ...
Seth Copen Goldstein, Herman Schmit, Matthew Moe, ...
HAPTICS
2009
IEEE
14 years 2 months ago
Non-contact tactile sensation synthesized by ultrasound transducers
This paper describes a new tactile device which produces stress fields in 3D space. Combined with mid-air and/or 3D stereoscopic displays, this device provides high-fidelity tacti...
Takayuki Hoshi, Takayuki Iwamoto, Hiroyuki Shinoda
VRML
1998
ACM
13 years 11 months ago
VRML in Architectural Construction Documents: A Case Study
The Virtual Reality Modeling Language (VRML) and the World Wide Web (WWW) offer new opportunities to communicate an architect’s design intent throughout the design process. We h...
Dace A. Campbell