Approximate inference in dynamic systems is the problem of estimating the state of the system given a sequence of actions and partial observations. High precision estimation is fu...
Software patterns are generic solutions to recurring problems. They are represented as a triplet (problem, context, solution). Several kinds of software patterns were identified, ...
A growing number of applications seek to incorporate automatically generated narrative structure into interactive virtual environments. In this paper, we evaluate a representation...
In this work we report our efforts to facilitate the creation of mixed-initiative conversational interfaces for novice and experienced developers of human language technology. Our ...
James R. Glass, Eugene Weinstein, D. Scott Cyphers...
Ontology design is a complex and time-consuming process. It is extremely difficult for human experts to discover ontology from given data or texts. This paper presents a semi-autom...