Sciweavers

172 search results - page 20 / 35
» The First Challenge on Generating Instructions in Virtual En...
Sort
View
ACSC
2010
IEEE
13 years 2 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
POLICY
2005
Springer
14 years 1 months ago
A Model for Usage Policy-Based Resource Allocation in Grids
Challenging usage policy issues can arise within virtual organizations (VOs) that integrate participants and resources spanning multiple physical institutions. Participants may wi...
Catalin Dumitrescu, Michael Wilde, Ian T. Foster
ICPR
2004
IEEE
14 years 8 months ago
Neural Network Based Modeling and Color Rendering for Mixed Reality
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...
ICIDS
2009
Springer
14 years 2 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
ET
2002
115views more  ET 2002»
13 years 7 months ago
CAS-BUS: A Test Access Mechanism and a Toolbox Environment for Core-Based System Chip Testing
As System on a Chip (SoC) testing faces new challenges, some new test architectures must be developed. This paper describes a Test Access Mechanism (TAM) named CASBUS that solves ...
Mounir Benabdenbi, Walid Maroufi, Meryem Marzouki