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MMS
2010
13 years 6 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
PAMI
2010
168views more  PAMI 2010»
13 years 6 months ago
Surface-from-Gradients without Discrete Integrability Enforcement: A Gaussian Kernel Approach
—Representative surface reconstruction algorithms taking a gradient field as input enforces the integrability constraint in a discrete manner. While enforcing integrability allo...
Heung-Sun Ng, Tai-Pang Wu, Chi-Keung Tang
PR
2010
145views more  PR 2010»
13 years 6 months ago
Graph-optimized locality preserving projections
Locality preserving projections (LPP) is a typical graph-based dimensionality reduction (DR) method, and has been successfully applied in many practical problems such as face recog...
Limei Zhang, Lishan Qiao, Songcan Chen
QUESTA
2010
112views more  QUESTA 2010»
13 years 6 months ago
Admission control for a multi-server queue with abandonment
In a M/M/N+M queue, when there are many customers waiting, it may be preferable to reject a new arrival rather than risk that arrival later abandoning without receiving service. O...
Yasar Levent Koçaga, Amy R. Ward
TCBB
2010
104views more  TCBB 2010»
13 years 6 months ago
Fast Hinge Detection Algorithms for Flexible Protein Structures
— Analysis of conformational changes is one of the keys to the understanding of protein functions and interactions. For the analysis, we often compare two protein structures, tak...
Tetsuo Shibuya
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