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TEI
2010
ACM
257views Hardware» more  TEI 2010»
15 years 11 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
WMCSA
2009
IEEE
15 years 11 months ago
BALANCE: towards a usable pervasive wellness application with accurate activity inference
Technology offers the potential to objectively monitor people‘s eating and activity behaviors and encourage healthier lifestyles. BALANCE is a mobile phone-based system for long...
Tamara Denning, Adrienne H. Andrew, Rohit Chaudhri...
MHCI
2009
Springer
15 years 10 months ago
Improving the accessibility of NFC/RFID-based mobile interaction through learnability and guidance
NFC and RFID technologies have found their way into current mobile phones and research has presented a variety of applications using NFC/RFID tags for interaction between physical...
Gregor Broll, Susanne Keck, Paul Holleis, Andreas ...
ICEIS
2008
IEEE
15 years 10 months ago
An Interactive Information Seeking Interface for Exploratory Search
As the Web has become a commodity, it is used for a variety of purposes and tasks that may require a great deal of cognitive efforts. However, most search engines developed for th...
Hogun Park, Sung-Hyon Myaeng, Gwan Jang, Jong-wook...
INFOCOM
2008
IEEE
15 years 10 months ago
All-Optical Label Stacking: Easing the Trade-offs Between Routing and Architecture Cost in All-Optical Packet Switching
—All-Optical Label Swapping (AOLS) forms a key technology towards the implementation of All-Optical Packet Switching nodes (AOPS) for the future optical Internet. The capital exp...
Fernando Solano, Ruth van Caenegem, Didier Colle, ...