A voting rule is an algorithm for determining the winner in an election, and there are several approaches that have been used to justify the proposed rules. One justification is t...
Edith Elkind, Piotr Faliszewski, Arkadii M. Slinko
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Learning, planning, and representing knowledge in large state t multiple levels of temporal abstraction are key, long-standing challenges for building flexible autonomous agents. ...
We investigate the problem of allocating items (private goods) among competing agents in a setting that is both prior-free and paymentfree. Specifically, we focus on allocating mu...
Abstract. Traditional parallel programming methodologies for improving performance assume cache-based parallel systems. However, new architectures, like the IBM Cyclops-64 (C64), b...
Elkin Garcia, Ioannis E. Venetis, Rishi Khan, Guan...