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» The Generalized Theory of Model Preference
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OOPSLA
2010
Springer
15 years 2 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
TON
2010
157views more  TON 2010»
14 years 10 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
KDD
2006
ACM
115views Data Mining» more  KDD 2006»
16 years 4 months ago
Supervised probabilistic principal component analysis
Principal component analysis (PCA) has been extensively applied in data mining, pattern recognition and information retrieval for unsupervised dimensionality reduction. When label...
Shipeng Yu, Kai Yu, Volker Tresp, Hans-Peter Krieg...
SIGIR
2008
ACM
15 years 4 months ago
Query dependent ranking using K-nearest neighbor
Many ranking models have been proposed in information retrieval, and recently machine learning techniques have also been applied to ranking model construction. Most of the existin...
Xiubo Geng, Tie-Yan Liu, Tao Qin, Andrew Arnold, H...

Lecture Notes
742views
17 years 2 months ago
Computer Systems Analysis
Comparing systems using measurement, simulation, and queueing models. Common mistakes and how to avoid them, selection of techniques and metrics, art of data presentation, summariz...
Raj Jain