We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
—Most research works focus on pattern recognition within a small sample images but strategies for running efficiently these algorithms over large images are rarely if ever speci...
Antoine Veillard, Nicolas Lomenie, Daniel Racocean...
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
This paper presents a novel approach to object recognition involving a sparse 2D model and matching using video. The model is generated on the basis of geometry and image measurab...
Humera Noor, Shahid H. Mirza, Yaser Sheikh, Amit J...
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...