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» The Geometry of 2D Image Signals
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TOG
2002
148views more  TOG 2002»
13 years 7 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
ICPR
2010
IEEE
13 years 6 months ago
An Exploration Scheme for Large Images: Application to Breast Cancer Grading
—Most research works focus on pattern recognition within a small sample images but strategies for running efficiently these algorithms over large images are rarely if ever speci...
Antoine Veillard, Nicolas Lomenie, Daniel Racocean...
MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
14 years 25 days ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
MM
2006
ACM
119views Multimedia» more  MM 2006»
14 years 1 months ago
Model generation for video-based object recognition
This paper presents a novel approach to object recognition involving a sparse 2D model and matching using video. The model is generated on the basis of geometry and image measurab...
Humera Noor, Shahid H. Mirza, Yaser Sheikh, Amit J...
CG
1998
Springer
13 years 7 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra