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CG
2007
Springer
13 years 7 months ago
Deferred blending: Image composition for single-pass point rendering
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
Yanci Zhang, Renato Pajarola
CGF
2007
157views more  CGF 2007»
13 years 7 months ago
Mesh Segmentation via Spectral Embedding and Contour Analysis
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Rong Liu, Hao Zhang 0002
PAMI
2008
275views more  PAMI 2008»
13 years 7 months ago
Coupled Object Detection and Tracking from Static Cameras and Moving Vehicles
Abstract-- We present a novel approach for multi-object tracking which considers object detection and spacetime trajectory estimation as a coupled optimization problem. Our approac...
Bastian Leibe, Konrad Schindler, Nico Cornelis, Lu...
PRESENCE
2006
104views more  PRESENCE 2006»
13 years 7 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...