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» The Geometry of Strict Maximality
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CGA
2011
13 years 6 days ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
CVPR
2006
IEEE
14 years 10 months ago
Control Theory and Fast Marching Techniques for Brain Connectivity Mapping
We propose a novel, fast and robust technique for the computation of anatomical connectivity in the brain. Our approach exploits the information provided by Diffusion Tensor Magne...
Emmanuel Prados, Stefano Soatto, Christophe Lengle...
IMR
2004
Springer
14 years 2 months ago
3D Hybrid Mesh Generation for Reservoir Flow Simulation
A great challenge for flow simulators of new generation is to gain more accuracy at well proximity within complex geological structures. For this purpose, a new approach based on...
N. Flandrin, Houman Borouchaki, Chakib Bennis
SIGGRAPH
2010
ACM
14 years 1 months ago
A connection between partial symmetry and inverse procedural modeling
In this paper, we address the problem of inverse procedural modeling: Given a piece of exemplar 3D geometry, we would like to find a set of rules that describe objects that are s...
Martin Bokeloh, Michael Wand, Hans-Peter Seidel
COMPGEOM
1995
ACM
14 years 6 days ago
The Rectangle Enclosure and Point-Dominance Problems Revisited
We consider the problem of reporting the pairwise enclosures in a set of n axesparallel rectangles in IR2, which is equivalent to reporting dominance pairs in a set of n points in...
Prosenjit Gupta, Ravi Janardan, Michiel H. M. Smid...