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ALIFE
2011
12 years 11 months ago
Interactive Evolution of Camouflage
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...
Craig Reynolds
CAV
2006
Springer
146views Hardware» more  CAV 2006»
13 years 11 months ago
Termination Analysis with Calling Context Graphs
We introduce calling context graphs and various static and theorem proving based analyses that together provide a powerful method for proving termination of programs written in fea...
Panagiotis Manolios, Daron Vroon
AOSD
2006
ACM
14 years 1 months ago
Towards supporting on-demand virtual remodularization using program graphs
OOP style requires programmers to organize their code according to objects (or nouns, using natural language as a metaphor), causing a program’s actions (verbs) to become scatte...
David Shepherd, Lori L. Pollock, K. Vijay-Shanker
LCTRTS
2004
Springer
14 years 1 months ago
Generating fast code from concurrent program dependence graphs
While concurrency in embedded systems is most often supplied by real-time operating systems, this approach can be unpredictable and difficult to debug. Synchronous concurrency, i...
Jia Zeng, Cristian Soviani, Stephen A. Edwards
ICALP
2000
Springer
13 years 11 months ago
Graph Transformations on the UML Metamodel
The Unified Modeling Language UML is a rich language so that it seem not feasible to give a single semantics for the complete language in one ste In order to define the semantics,...
Martin Gogolla