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» The Hardness of 3 - Uniform Hypergraph Coloring
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ICMCS
2006
IEEE
117views Multimedia» more  ICMCS 2006»
14 years 1 months ago
DIBR-Based 3D Videos using Non Video Rate Range Image Stream
The fundamental assumption of 3D videos using depth-imagebased rendering is the full availability of range images at video rate. In this work we alleviate this hard demand and ass...
Xiaoyi Jiang, Martin Lambers
GD
1995
Springer
13 years 10 months ago
Fast Interactive 3-D Graph Visualization
We present a 3-D version of GEM [6], a randomized adaptive layout algorithm for nicely drawing undirected graphs, based on the spring-embedder paradigm [4]. The new version, GEM-3D...
Ingo Bruß, Arne Frick
IROS
2006
IEEE
247views Robotics» more  IROS 2006»
14 years 1 months ago
Towards Open-Ended 3D Rotation and Shift Invariant Object Detection for Robot Companions
- Robot companions need to be able to constantly acquire knowledge about new objects for instance in order to detect them in the environment. This ability is necessary since it is ...
Jens Kubacki, Winfried Baum
IWCMC
2009
ACM
13 years 11 months ago
Graph coloring based physical-cell-ID assignment for LTE networks
Autoconfiguration of the radio parameters is a key feature for next generation mobile networks. Especially for LTE the NGMN Forum has brought it up as a major requirement. It is ...
Tobias Bandh, Georg Carle, Henning Sanneck
GMP
2010
IEEE
354views Solid Modeling» more  GMP 2010»
13 years 7 months ago
Automatic Generation of Riemann Surface Meshes
Abstract. Riemann surfaces naturally appear in the analysis of complex functions that are branched over the complex plane. However, they usually possess a complicated topology and ...
Matthias Nieser, Konstantin Poelke, Konrad Polthie...